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Browse PC Game Cheats

Command And Conquer: Red Alert - The Aftermath PC Cheats

Sort by     Cheats/Codes/Hints (16)   

1

game on

Create ants

Note: This procedure requires editing a game file; creating a backup copy of the file before proceeding is recommended.Make a map using Red Alert Map Editor, Save the map and exit the editor. Use a text editor to edit the map file in the game folder. Search for the following lines (the values may differ in your game):

[Basic]
NewINIFormat=3

Name=River of Gold

Copy the following entries below those lines:

[General]

;Warior Ant
[ANT1]
Name=Nin10dolord's Warior

Image=ANT1
Name=Warrior Ant
Prerequisite=weap
Primary=Mandible
Strength=125
Armor=heavy
TechLevel=1
Owner=allies,soviets
Sight=3
Speed=6
Cost=700
Points=40
ROT=8
Tracked=yes
Crewed=no
NoMovingFire=yes
GuardRange=5

;Fireant
[ANT2]
Image=ANT2
Primary=FireballLauncher
Name=Fire Ant
Prerequisite=weap
Strength=75
Armor=heavy
TechLevel=1
Owner=allies,soviets
Sight=3
Speed=8
Cost=700
Points=40
ROT=6
Tracked=yes
Crewed=no
NoMovingFire=yes

[ANT3]
Image=ANT3
Name=Scout Ant
Prerequisite=weap
Primary=DepthCharge
Strength=85
Armor=light
TechLevel=1
Owner=allies,soviets
Sight=3
Speed=7
Cost=700
Points=40
ROT=9
Tracked=yes
Crewed=no
NoMovingFire=yes
GuardRange=5

5 months ago

no game

1

game on

Free troops

Build a missile silo and wait until a missile is ready to be launched, then the silo and quickly launch the missile. When timed correctly, the sale will be aborted and men will exit the silo.

5 months ago

no game

1

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Soviet strategy

This strategy works well when facing the Allies. Build about five Demolition trucks and five Telsa tanks. Send the Demolition tanks to an enemy base and spread them out so that they do not destroy each other. Place the Telsa tanks back, away from the demolition trucks. When the CPU starts sending units to attack, they should run into the demolition trucks and start shooting them. Sit back and watch them blow up and get toasted at the same time.

5 months ago

no game

1

game on

Ore truck defense

If infantry are attacking your ore truck, just use the ore truck to crush them.

5 months ago

no game

1

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Making cruisers accurate

Cruisers will miss when firing at something at a distance. Hold CTRLand click to force them to fire on the ground and a little above the target.

5 months ago

no game

1

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Cruisers without protection

Cruisers can fire at water-vehicles by force-firing on the target. However, it will not do as much damage as if normal target was attacked.

5 months ago

no game

1

game on

Tanks vs. spy

Even though you think your spy is safe because dogs are present, tanks are still dangerous. They will not shoot at your spy, but will instead try to crush him.

5 months ago

no game

1

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Saving units

If you are under attack by enemies that are coming by bridge, transport, APC, or Chinook, destroy them fast to cut them off.

5 months ago

no game

1

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Naval Conflict

On the skirmish level Naval Conflict, you can select any difficulty setting. The enemy runs out of ore too fast because they are on a small inland. They can be easily defeated with missile subs and many bases.

5 months ago

no game

1

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Low power strategy

When you have low power, your defense (Turret, Flame Tower, Pillbox, etc.) can still function. However, structures such as Tesla Coils, AA Guns, and Radar Domes will go offline. Your radar will not appear until the power is back to normal. However, your other structures will still build or repair depending on how much power is available to you; the less power, the slower the construction.

5 months ago

no game

1

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Killing multiple grenadiers/flamethrowers

When attacked by many flamethrowers or grenadiers, just kill a couple of them to set off a chain reaction that will kill the rest.

5 months ago

no game

1

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Blackhole Lightning storm (Vortex) on the ground

-Make a Chronoshere and use it many times. If you have done it enough times, you will see a circle that appears as if it is sucking up the ground. Stay far away from it, as it shoots out powerful lightning bolts.

-Note: This is a Vortex. Einstein warns that this may happen if the Chronosphere is used. You can edit the rules.ini file to change the chances of a Vortex occuring.

-Use the Chronoshift on the enemy's base only. Repeatedly use it by moving a few feet away from where you started. The Vortex will start in your opponent's base.

5 months ago

no game

1

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Skirmish warning

Once you install the Aftermath expansion, you cannot play a skirmish without the disc again. Do not install the game with a borrowed disc.

5 months ago

no game

1

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Easy wins in skirmish mode

-Create about a dozen or more Allied Cruisers and send them into the shores of the enemy. Have them destroy Construction Yards (to stop them from making new buildings), Barracks (to stop them from making infantry), Sub Pens or Naval Yards (to stop them from making subs or boats.), defenses (Tesla Coils, Turrets, etc.), and finally War Factories (so they cannot make Tanks, etc.). After that, leave them to destroy the rest or send in ground units. To make this even easier, destroy their Helipads and Landing Strips. Note: This can also be done with the Soviet Missile Subs.

-As the Soviets, make seven or eight airstrips. Then, build MiGs for them. Attack with these MiGs in a group at the enemy base. Target their Construction Yard first, then their War Factory followed by their Barracks. Then, sell all your unneeded buildings and launch an all out attack. Note: The War Factory will take two strikes.

-Make a map and have a river run through the middle. Make sure the river is three squares wide. Then, put about three squares of ore on one side and a lot of ore and mostly gems on the other side. Next, add whatever objects desired and play the map. Make sure you start on the right side with a lot of ore and gems and build. You can make a lot of things while the CPU can barely make anything. Use the river for sneak attacks with a lot of transports.

-Start a Skirmish with at least four bots and set it to easy with no starting credits and no starting units. When the game starts, deploy your MCV then sell it. You should get three or four Infantry and an Enginee. If this did not happen, restart and try again. Use the Infantry to attack an enemy base until the health bar turns red. After that, send the Engineer in to take control of it and use the credits from your last Construction Yard to build a Power Plant and Barracks. Train an Engineer and take over another Construction Yard by using the same technique. Sell the new Construction Yard and make another Engineer. Take over and sell one more Construction Yard and you should have enough credits to make an Ore Refinery. You will then have constant cash flow and none of the CPU players will attack you or build anything.

5 months ago

no game

1

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Almost 30 units in one sea transport

Build 5 APCs and fill them to the maximum with any desired infantry unit. After filling all 5 APCs with the units, place them in the sea-going transport. You then have almost 30 units in only one transport.

5 months ago

no game

1

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Sell units

Purchase and place a Service Depot then send a unit lined up with it, but far away. Send your unit onto the depot. When it is about to get repaired, click the "Sell" icon. When the icon turns green, click to sell the unit. Note: This requires timing.

5 months ago

no game
Command And Conquer: Red Alert - The Aftermath PC Q&A

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