Die Hard series easter eggDuring the quest "Those!", after you and Brian Wilks arrive in Grayditch, he will tell you about his father and where his home is (other things may be asked as well). After you agree to check if his father is alive, Brian will go into one of the radiation preservation shelters. When he enters, sooner or later the phrase "Now I know what a TV dinner feels like" can be heard; a reference to a line Bruce Willis mutters when he is crawling through an air conditioning vent in one of the Die Hard movies. |
Easy caps hints-To get easy caps, go to the Strictly Business quest and capture Susan Lancaster to collect the reward. Then speak with her in the slave quarters part of Paradise Falls. You will need to pickpocket a key from one of the slavers to enter slave quarters. When she asks for help, choose the option "You're a slave. Deal with it.". When you return to grouse he will think you captured her again and reward you. Repeat as desired. |
Ozzy Osbourne easter eggIn the Underworld (located inside the Museum of History), there is a ghoul named "Mister Crowley"-- a reference to a song by Ozzy Osbourne called "Mr.Crowley". |
Cheaper StimpaksInstead of paying 37 Caps or more for Stimpaks, go to Tenpenny Tower. Go to the bar, save the game, hack the terminal, and activate the 50% VIP Discount and 10% Holiday Discount to get everything on the menu for what it is worth. You will be able to purchase the following items for the corresponding Caps: |
Stealing TipsTo steal an item when there are a lot of people around, get it in your crosshairs and the pick it up. Then, walk to an area without any people, drop it, and steal it. For example, use the Bottle Cap Mine in the Craterside Supply on the work bench, pick it up, then drop it at the end of the desk to the right, next to the two metal boxes. Enter Sneak mode, get next to the desk once your indicator says hidden, and steal it. |
Unlimited good karma in MegatonGo to Megaton, where you'll find the church for the Children of the Atom. Go to the priest who is by the bomb or in their building. Give him donations, and you’ll get karma. |
Teleport to middle in Vault 87In Vault 87 you must enter through Camp Little Light's cave system since the vault door entrance has 500+ rads per sec around it. However, even if you do get to the entrance to Vault 87, the door will never open-- even with Lockpicking 100. This is because it is labeled as impossible. If you enter through Camp Little Light and go into Vault 87, find the room where you see the back of Vault 87's door and go to the yellow box (as you did in the prelude of the game, when escaping from Vault 101) to open Vault 87's. When it opens, you will see a gas-like wall of a brownish color. Walk through it to be teleported to the middle of Vault 87. Therefore, you can never walk between the outside door and the cog-like door of Vault 87 as you will always be teleported back to the middle of Vault 87. |
Easy XP and capsTo get easy XP and caps, save all pre-war books you find and go to the Arlington library. At the southeastern corner there is an NPC that will buy them for 100 Caps each. In addition you will gain 10 experience points for each book sold. |
Susan Lancaster disappears in Strictly BusinessWhile on the "Strictly Business" quest, where you enslave people from around the Wasteland, Susan Lancaster will sometimes disappear from Tenpenny Tower. After hitting her with the Mesmetron and being caught, reload a saved game and try again. She may be nowhere to be found. The quest marker on the map will state you have to go to Paradise Falls. After picking Eulogy Jones' pocket for the "Box Key", gain access to the slave pens. Susan Lancaster can be found inside the adult slave barracks without a collar. Zap her with the Mesmetron and collect the payment. |
Item CodesUse the following values with the "player.additem [item code], [number], [condition 1-100]" and "player.removeitem [item code], [number]" codes: |
Hitting enemies with guns glitchNote: Doing this may freeze the game. Press the button to activate V.A.T.S. while simultaneously switching weapons set on a hotkey. For example, if you are wielding a hammer and you have a gun set to a hotkey, activate V.A.T.S. and you will hit a person with the gun equipped as if it was the hammer. You can use this to hit people with the rifle or even a bottle cap mine. |
Lock Picking TipTo avoid breaking bobby pins when attempting to pick a lock, before the bobby pin is about to break, exit that screen and then return to it. |
Surviving fallsTo survive a jump off of a really high building activate V.A.T.S. just before you land and attack something. |
S.P.E.C.I.A.L. hintsIt is vital that you plan ahead when setting your special values. Make sure you know what each attribute does before selecting how many points to put into it. The following is a list of things to consider while distributing points: |
Infinite experience pointsTo earn easy experience points, go to Craterside Supply in Megaton with a few frag mines. Place a mine close to the wall that the mercenary is leaning against. Quickly pick it up to earn 5 experience points. Repeat as desired. |
Cheat CodesActivate the following cheats by pressing ~ to bring up the console window. Then, type the corresponding cheats and press ENTER. The values for [item code], [perk code], etc. are listed below the cheats list: |
Unlimited Caps and suppliesTo get unlimited Caps and supplies, you will need around 3,000 caps and two of the same weapon; one weapon in very good condition and the other in bad condition. Go to the merchant and purchase everything desired. Then, sell the merchant both of the weaopns. Buy back the cheap one and then sell it back. The merchant will give you the weapon in good condition every other time that you sell it and buy back the cheap one. You can now sell it back to the merchant for 3x what you bought it for. Repeat this until you have all you Caps back and everything that the merchant owns. |
Clover the slave girlAt Euology in Paradise Falls you can buy a slave girl named Clover. She costs 1000 caps and uses a knife and sawed off shotgun. |
The terrible shotgunTo unlock the terrible shotgun, go to Evergreen Mills near Casey Smith's gas station and kill Smiling Jack. It does around 80 damage when fully repaired. |
Wasteland survival hintLevel up enough to get the "Animal friend" perk, then get to the quest where you test out the Repellent Stick on the Mole Rats. Normally the Mole Rats will attack on first sight, but because you have got the perk, they won't. You can hit the Mole Rats with the Repellent Stick once without them attacking, even if there are others nearby. Note: This will not affect the completion of the quest. |
FollowersThere are 8 followers in the game. You must have a certain Karma level for most of them. Get the following followers in the corresponding locations: |
Bobblehead locationsCollect hidden Bobbleheads in the corresponding locations to add +10 skill or +1 stat: |
Secret weapons cache in National Guard ArmoryThere is a hidden area in the National Guard Armory containing an experimental MIRV gun (the most powerful weapon in the game) and the Small Arms bobblehead. |
Callahan's Magnum in Broken SteelWhen you are asked to blow up the Enclave base on your last mission, go to the satellite. Rather than blowing it up, blow up the Citadel. Sentinel Lyons will still pick you up. After you complete that, they will try to make contact with the Citadel but it will not go through. They will go directly to the Citadel, see all the remains, and confront you. After that, enter the Citadel courtyard to find a huge hole in the middle. Drop down all the way and look for a door that says "Armory". Go inside and quickly look behind the little "office". You should see a safe and a terminal. Open the safe to obtain a powerful .44 called Callahan's Magnum. Its damage is 66. After that, search around and you should find the Armory very easily, with many weapons and ammo. |
Crashed UFO and alien locationMove north and slightly to the west of Minefield to find the VAPL-66 Power Station. Follow the power lines north until you hear a radio signal Athena. While staying in range of that signal, search the surrounding rocky area until you find the UFO ship. |
Pimp clothing itemsThe following pimp clothing items can be found in the corresponding locations: |
Unique WeaponsThe following is a list of unique weapons and how to obtain them: |
Behemoth locationsBehemoths are located in: evergreen mills, galaxy news radio, jury station, takoma industrial, and the capitol building. |
Ghoul maskTo unlock the Ghoul mask, complete the Tenpenny Tower quest. The Ghoul mask makes Feral ghouls completely ignore you. |
Tommy James And The Shondells easter eggAt Paradise Falls are two slaves around Eulogy's Pad named Crimson and Clover. They are Eulogy Jones' bodyguards--a reference to a song by Tommy James And The Shondells called "Crimson And Clover". |
Perk and aid effect codesUse the following values with the "player.addspell [perk or aid code]" code: |
Skipping storyline hintIn main storyline, when you first enter the Wasteland level up until at least level 2, instead of going to Megaton or the GNR radio station, go to Rivet City and talk to Doctor Li. If this is done when you get to the GNR radio station part of the storyline, you can skip that entire section. Note: Rivet City is located near the end of the map in the southwest region. |
Nuka Grenade hintThis is a schematic weapon built from the following; a Nuka-Cola Quantum, a tin can, turpentine, and Abraxo Cleaner. One of the schematics are found on the bottom floor of the Yao Guai Cave, in the northwestern-most area, under a pile of skeletons. Doc Hoff sells another and Sierra Petrovita in Girdershade has the third, which she rewards you with for the Nuka-Cola Challenge quest. Every schematic increases the number of grenades created per set of materials, up to a maximum of three. Its damage is 501 plus fire damage plus radiation. |
Extra inventory spaceYou can use your followers to store extra inventory. Just trade them what you don't need. |
Extra weapons in "Anchorage"When in control of your strike team, you can get specific weapon loadouts from a terminal. Give the weapons to the Quartermaster to get another loadout. Drop all the new weapons and speak with the Quartermaster to receive your weapons, but without ammunition. Go to the ammunition dispenser to restock, then pick up the weapons that you dropped. You can repeat this as needed. |
Easy itemsTo easily get items, you will need a Sneak skill of 60 or higher. Go to Fort Independence with some scrap metal and speak to Protector Casdin. Tell him that you have junk(scrap metal) that you want to give to him. He will then offer you 5.56mm rounds, Stimpaks, RadAways, and frag grenades. Save the game. Steal the scrap metal back from Protector Casdin and then sell it back to him again to repeat the process. |
Conserve your APWhen battling a foe or group of foes, aim at them in VATS, but don't shoot. You'll keep your AP but still be aiming at the part of the foe's body you were in VATS. |
Easy items at Fort IndependenceTo easily get items, you will need a Sneak skill of 60 or higher. Go to Fort Independence with some scrap metal and speak to Protector Casdin. Tell him that you have junk(scrap metal) that you want to give to him. He will then offer you 5.56mm rounds, Stimpaks, RadAways, and frag grenades. Save the game. Steal the scrap metal back from Protector Casdin and then sell it back to him again to repeat the process. |
V.A.T.S.To survey the area around you for foes you missed, hit the VATS button repeatedly as you make your character spin. |
Failsafe code in Vault 112During the quest to find your father, stop by Vault 112. Once you enter the Tranquility Lane, stop by and talk to Betty. Once you have talked to her, go make the boy cry, then talk to her again afterward. Make your way into the abandoned house and activate these objects in the following order: radio, pitcher, garden gnome, pitcher, cinder block, garden gnome, and empty bottle. This will activate the portal to your right. Go to the terminal and follow through there. |
Text adventure mini-game at Hubris ComicsAt the Publishing wing of Hubris Comics you can play a text adventure game named "Reign of Grelok" on some of the terminals. The objective of this game is to kill Grelok. Type "N", "S", "E", or "W" to move around and simple one word commands to interact with the objects and people. You can also type in obscenities for funny responses. |
Super Mutants strategyThe hunting rifle is the best common weapon against them. Head shots (in or out of V.A.T.S.) work well, while the Chinese assault rifle and combat shotgun work great up close. The scoped .44 Magnum and sniper rifle are great if you have the ammo. Use grenades and missiles for groups. Be sure to aim low with the missile launcher because it tends to wander a bit in flight. If you have a few seconds of distance between you, drop a few mines for them to run over. The Centaurs are like Super Mutant guard dogs because they are always near Super Mutants. Killing the Centaurs is necessary at times, but they are almost always empty upon searching the corpse. Also, when in a area controlled by Super Mutants, always check the gore bags. It may be gross, but it is a good place to scrounge for items. |
Free caps and slave collar hintDuring the "Strictly Business" quest, capture Susan Lancaster and receive your reward. Afterward, speak with her in the slave quarters part of Paradise Falls. Note: One of the slaver's keys is required to access the slaves quarters; pickpocket one. After entering the slave quarters, speak with Susan and when she asks for help, select the option "You're a slave. Deal with it." Return to Grouse to collect your reward again. Grouse will think that you captured her again. You can repeat this for 250 caps and a slave collar each time. |
Alien Blaster in Broken SteelThere is an Alien blaster in a case. During the last part where you destroy the big mobile base, in the middle of the base is a blue shield that has a broken panel. Note: Make sure you have full health because you must run through the shield. In the door there are some weapons. When you get in the door, on the right is a case that has a lock pick requirement of 75 (hard). Below it are some ammunition cases with some alien blaster ammunition. |
The Infiltrator in "The Pitt"To acquire this unique high-powered sniper rifle, d the final challenger in the Arena and search his body. |
Three followers hintGet a contract follower (for example, Fawks, Charon, Jericho, etc.) and travel to the Scrapyard to get Dogmeat. Once completed, activate the "Stealing Independence" quest and soon as you enter the building, speak to the girl named Sydney. You can get her to follow you for the quest. You can complete it but cannot get her to follow you again. You should have three current followers. |
Blade Runner easter eggThe .233 pistol's design is a reference to the pistol carried by Rick Deckard, Harrison Ford's character, in the movie Blade Runner. |
Infinite Experience in Big TownTo get unlimited Experience in Big Town, perform the following steps. You must have a high Speech skill: |
Continuous hackingYou have 4 attempts to hack successfully. Try 3 times, bail out, then try again; repeat this process. |
T-51b power armor locationAfter completing the "You've Gotta Shoot Them In The Head" mission return to Mr. Crowley once you have all four keys. Follow him out of underworld, and take back the keys. Go to Fort Constantine and enter the little house on the left named the "CO Quarters". Go downstairs, and use the key on the "launch control bunker" door. You will find doors for all the keys. The T-51b is in the last room under glass. Use the computer to free it. |
Death Claws strategyGo to the alien crash site and pick up the weapon that is found there, making sure to collect all the ammunition you can for it. Go to the town named Old Olmeny (found northwest of the mine field) to find a lot of Death Claws. Make sure you are good on health. The weapon obtained from the alien crash site takes out Death Claws in one or two shots. |
Robots in the Wastelands strategySince some robots have problems shooting upwards at a steep angle, run up steep hills while shooting at them to destroy them easily. |
Wear four head gear items at onceAfter acquiring the Chinese Stealth Armor, equip it and select up to four hats ( such as the Eulogy's Hat, Winterized Power Helmet, Shady Hat, and Ledoux's Hockey Mask). When you have the desired hats, you can equip any armor desired. Do not unequip the hats or you will have to do the stealth armor trick again. |
Argument dialog in "Anchorage"After completing the Operation Anchorage simulator, run to the sealed chamber, unlock it, and grab items. You will suddenly find yourself in the middle of a firefight. Instead of fighting, stand back and do not rush to hear an argument between two parties about whether if they should open it, then they will start the fight. |
Super Mutant Behemoth locationsThere are five Super Mutant Behemoths that can be found and killed in the following locations. Note: Once they are killed they do not respawn: |
Stowing goods on dead bodiesPlace your own goods onto a corpse and get them later. |
Get both rewards from "The Replicated Man" questWhen you discover the identification of the android and are deciding to turn him in or warn him, go to the android first and convince him to go to Zimmer on his own. He will reward you. After that, go to Zimmer in the science lab and tell him about the android's identity. He will also reward you. Note: You will still get bad karma. |
Saving VATS Action PointsIf you are sure you can hit an enemy or group of enemies, aim at one in VATS, but do not fire. You will keep your Action Points but remain aimed at the part of the enemy's body targeted in VATS. If you shoot fast enough, you should still strike the targeted area without expending any Action Points. |
Scrubs easter eggIn the Republic Of Dave during the election, tell Dave's son Bob that he is not meant to lead. He will reply, "Oh yeah? Well... .er... So's your face!"--a reference to an episode of the television show Scrubs where whenever Dr. John Dorian (JD) gets insulted, he only replies "So's your face." |
AchievementsACHIEVEMENT - HOW TO UNLOCK |
Avoid exceeding weight limitIf you have more items than you can carry, grab a 55 gallon drum and drop the items inside it. You will be able to carry the drum. You will have to pick up the drum again when you reach your destination. |
Dune easter eggThe aid items "Mentats" and "Mentat's Tablets" are a reference to the famous science fiction novel series by Frank Herbert titled Dune. Mentats are "human computers" -- people who are trained and molded with the abilities to filter and process data with incredible precision and speed. These people came about in the series due to the "Butlerian Jihad" or "Machine Crusade" where thinking machines became the enemy of the human race. |
Person and Object CodesUse the following values with the "player.placeatme [object code], [number], [x axis], [y axis]" code. Note: Use "1" for the value of the x axis and y axis. You can use the same values with the "player.removeitem [object or item code], [number]" code to remove the same item. |
Perk CodesUse the following values with the "player.addperk [perk code]" and "player.removeperk [perk code]" codes. Note: All "Survival" and "Junior Survivor" are perks from "The Wasteland Survival Guide" quest line. |
Lucky ShadesThe Lucky Shades give you +1 Luck. |
Have Jaeriko join youIf you mention to Jaeriko about going back into the wastes, he will join you for 1,000 caps for supply money. |
Prototype medic power armor locationSet the difficulty to "Very Easy", and go to Old Olney in the northeast section of the map. On the southern-most street of the town is a grate on the sidewalk. Step on it, and it will open out from underneath you. Go through the sewers and you will find a ladder on your left. Keep going straight to find a brotherhood of Steel Initiate wearing the armor. The armor talks and will inject you with med-X when your limbs are crippled. |
Brahmin tipping hintFind a solitary Brahmin and sneak next to it while unarmed. While crouched, interact with it to tip it over. |
Wolverine easter eggWhen you get to level 14, you can get the Adamantium Skeleton perk--a reference to the X-Men Origins: Wolverine movie where Logan is bonded to Adamantium and becomes Wolverine. |
Pick Pocketing BombingPlace a grenade or mine in someone's pocket and it will become live; exploding after a few seconds. |
Torcher's MaskThe Torcher's Mask is located at the MOPL Mass Relay Station. It gives +5 Big Guns and +5 Explosives. |
Rigged election on "Shoot Em In The Head" questDuring the "Shoot Em In The Head" side quest in the Republic of Dave, win the Speech challenges to receive the key and be allowed to stay. Ask Dave if there is anything to do to help with the elections. He will tell you to get everyone to vote. Go to Bob and Rosie and get them to run for President and get everyone to vote. Inform Dave you are finished, then run to the ballot box and hide behind it. It is locked but keep pressing on it until Dave comes to open it. You will see the ballots and can now rig the election. |
Infinite Karma Rivet CityYour sneak must be at least 60. First, donate all of your Caps to the priest in Rivet City. After this is done, you can pick-pocket him. Your Karma will only go down 5 points, which pales in comparison to how much Karma you gained from donating (varies on how much was donated). |
Skip Megaton storyline in Vault 112After leaving Vault 101, look around the wastes in the east section towards Tenpenny Tower. When you encounter military robots, kill them to make the process easier (assuming you do not encounter a Robobrain or a Mister Gutsy). You will find a repair shop called "Smith Casey's Garage" and go inside. There will be Mole Rats and Radroaches. Kill them and go into the repair bay area. Look for an electrical switch and push it. You will find yourself going lower into the garage. Eventually you will come across a vault door (Vault 112). Go inside and a friendly Robobrain will say that you do not have the proper clothing and give you a Vault 112 jumpsuit. Walk through the Vault to find chairs that are occupied by people. Find an empty chair and you will find yourself as a child. One of the adults will tell you to talk to Betty (Dr. Braun), whom will tell you to hit another kid. Do so and go back to her. She will tell you that you did a good job. She will also tell you to go break up a family's marriage. Instead of doing this, go in the abandoned house and look inside to find some items that can be activated. Press them in the following order: radio, pitcher, garden gnome, pitcher, cinder block, garden gnome, and empty Nuka Cola bottle. A huge computer will appear. Activate the option with the Chinese soldiers, then step outside and you will see the Chinese killing every inhabitant in Tranquility Lane, except Betty. Talk to her and you will be free to go. Leave the simulation and you will meet your father again and will have skipped most of the storyline. |
The Incredible Hulk easter eggWhile searching for you, some robots can overheard saying "Don't make me angry, you wouldn't like me when I'm angry"--a line that David Banner says repeatedly in The Incredible Hulk. |
Indestructible weapons and mass ammunition in "Anchorage"Use the "Extra weapons" glitch to obtain all the weapons from the simulation. You can acquire as much ammo as desired for every weapon they give you, except the missile launcher, grenades, mines and Gauss rifle. Before you start the simulation, find the corpse of "Gary" in the building. Pick him up and place him on the chair where you sit to do the simulation. Do not sit him down but just place him. Talk to the woman who starts the simulation and start Operation Anchorage. You will sit "through" the corpse of Gary. Do mission 1and get to the military base. Get briefed and have your weapon forms filled out, then select your favorite set. Go out and talk to the man who gives you your weapons. Try the speech and you can get your Gauss rifle from the first mission of Anchorage. As soon as you get the desired weapons, and optionally the Gauss rifle, ask to change your gear. Note: You can only do this once; make sure it is what you want. You can choose heavy weapons and close combat gear for more items. Before you requisition what you just filled out, drop all the weapons and ammo you have in front of the weapons person, then ask him for your gear change and he will take all the weapons you had. If done correctly, all the weapons he will take will be on the floor and he will not be able to take them from your inventory. He will give you the new set. Collect the rest of your weapons on the ground and go inside the tent behind the person with the weapons. Pick up all the ammunition. Note: You can get extra grenades, mines, missiles, and Micro Fusion cells if you do not use them in this part of Operation Anchorage. Drop all your ammunition and activate the dispenser (big metal box). You will have full ammo. Drop it again and reactivate the dispenser. Note: Collect your old ammunition after awhile to make larger amounts for your ammo boxes to be easier to pick up without having to look for them all over the floor. You can do this as many times as desired, however, remember to do this before you leave for the last objective of the mission. Note: At the end of Operation Anchorage's last objective, you will wake up in the chair and not the base. The last Boss (final objective) is very hard to kill. You can try to talk him into suicide, but your Speech must be high. Alternately, save the game before you enter the compound and try as many times as you want. Once he is dead, General Chase will approach you. After he is done talking, quickly press A repeatedly. The simulation will end and a character inventory box will appear for Gary (the corpse placed on the chair). Put all the gear you have with you on Gary, then exit the simulation and search Gary for all your items. All the items from Operation Anchorage should be on Gary. The Winterized Combat Armor is indestructible, and so are the guns and knives. |
Metal Blaster on "The Pitt"To acquire this unique upgraded laser rifle with spread shot, turn in 50 ingots to the person outside the steelyard. |
Reverse pick pocketing hintThe following method is used to place something into the target's pockets, rather than removing things. You also can be caught doing this, which still results in Karma loss, but it does have some interesting uses. Any mine or grenade placed in someone's pocket will explode after a few seconds, which is why there is a Pants Exploded statistic in your Pip-Boy records. Also, all NPC AIs, not only those of your companions, will cause them to wear any armor with a higher DR than their own. If you put, for example, a Power Helmet in Three Dog's inventory, he will be wearing it on the next load and you will be able to pickpocket his unique head wrap (Charisma +1. Luck +1). Many items are obtained through reverse pick pocketing that cannot be obtained otherwise without needless death. This works with weapons as well, but the AI instructions for weapon use are much more complicated, involving range, damage per round, and damage per second as well as the usual DMG rating. Note: using this trick to obtain weapons may not always work. |
Star Trek: Voyager easter eggInside the Citadel there is a robot doctor that, when spoken, to he will say "Please state the nature of the medical emergency"--a reference to the emergency medical holographic doctor from the television series Star Trek: Voyager and movie Star Trek: First Contact. This is the same thing he says when he is switched on. |
"Data Miner" achievement hintThis trophy requires you to hack 50 computers--there are 100 in the Capitol Wasteland. It can be difficult if you do not have a high Science level. However, if you save the game before you hack a terminal, you can try it again repeatedly until you get it correct. |
Locating DogmeatTo find Dogmeat, go to the scrapyard, northeast from megaton, and over the river. |
"Silver-Tongued Devil" achievement hint-At any point, travel to Big Town on the map and speak to Buttercup about her dating Pappy. After that,, initiate the speech challenge with Pappy and keep on clicking the "Speech" option. Since it will never go away, you can just keep clicking it until you get the "Silver Tongued Devil" trophy. This trick works best if you speech is at least 30 to succeed in the Speech challenge. Note: This requires the unpatched version of the game. |
Gone With The Wind easter eggWhen you first arrive at the citadel and proceed to Scribe Jameson, you will tell her that you had found a "Brotherhood of Steel Holotag". She will then say, "I have an offer for you". Scroll down to the bottom and one of the replies will be "Frankly, I don't give a damn"; a reference to Gone With The Wind. |
Hidden sniper rifle cache in MegatonThere is a sniper rifle and other supplies hidden in a rock near Megaton. |
Cheaper StimpaksInstead of paying 37 Caps or more for Stimpaks, go to Tenpenny Tower. Go to the bar, save the game, hack the terminal, and activate the 50% VIP Discount and 10% Holiday Discount to get everything on the menu for what it is worth. You will be able to purchase the following items for the corresponding Caps: |
Bottlecap Mine hintThis is a schematic weapon built from the following; a lunchbox, a cherry bomb, a sensor module and ten bottle caps. The schematics are obtained from Moira in Megaton, Knick-Knack in Little Lamplight, Herbert Dashwood's sale in Tenpenny Tower, and Jocko's Pop & Gas Stop. Every schematic increases the number of mines created per set of materials, up to a maximum of three. Its damage is 501. |
Lucky Eight Ball hintAfter saving Red and helping Big Town from the Super Mutants, go into Red's Clinic. There should be someone laying on the bed randomly. Heal him to receive a Lucky Eight Ball. Your Luck will be increased by 1 as long as it is held. |
Project Purity codeThe code that activates Project Purity at the end of the game is "216". |
Abraham Lincoln shrine in Arlington Cemetery NorthThe house with the Luck bobblehead also has a hidden shrine to Abraham Lincoln. |
Investing in Traveling Merchants at Canterbury CommonGo to the area on the very eastern side of the map, in the very middle to discover a town called Canterbury Commons. Once the two costumed NPCs finish fighting, talk to the person named Uncle Roe. Select to talk to him about the caravan merchants, then about organizing them into a special group. Once you can nvest your caps in the merchants, the caravans will have better and more varied merchandise, while the merchants themselves will have better repair skills and more caps on hand at a time. Every initial investment in each merchant will cost 200 caps, while the second will cost 500 caps. With the Master Trader perk, each investment will be cut in half. You are only able to invest twice in each merchant. Once you fully invest in each caravan, the vendor will give you a special gift. Doc Hoff will give you several Stimpaks the next time you talk to him. The amount of Stimpaks varies depending on your level. At the maximum level he gives you seven of them. Lucky Harith will give you one Mini-Nuke, Crow will give you his special Eyebot Helmet, and Crazy Wolfgang will give you a varying amount of Stealth Boys (at the maximum level he gives 6). The merchants and what they carry is below. |
Karma level achievements hintIn order to get multiple "Reach level ? with ? Karma" trophies, try remaining neutral for the duration of the game. When you are getting close to one of the notable trophy l, or 20), save the game and turn evil or good by completing a quest that gives you good karma or murdering random characters. This will send you into the good or bad karma statuses while giving you experience. Once you get the trophy for reaching evel with bad or good karma, reload your saved game and continue as usual with neutral actions. It is easier to neutrally level somewhere with a lot of enemies, such as the D.C. area with Super Mutants, or subways or caves with Ghouls and Mirelurks. Note: Using this trick is easier with a neutral/bad character because once you get close to reaching a notable level, you can just go to Megaton, Rivet City, or another major settlement and kill people to get experience. After leveling, reload the game and no one will be mad at you. |
Both Fawkes and Star Paladin Cross as followersPlay until to the point where you meet Fawkes. After he is freed and gives you the G.E.C.K, leave and complete the Raven Rock quest. When you see Fawkes outside, tell him to be your follower, then proceed to the Citadel and talk to Star Paladin Cross. When she says "I have something to ask you", respond with the second answer. She will say you have a wry wit like your father and asks to join you. Say that you would be honored and she will automatically join you. You now have both Fawkes and Star Paladin Cross as your followers. |
Owning two houses at onceTo own two houses at once, first disarm the bomb in Megaton to obtain the key to "My Megaton House". Make your way to Tenpenny Tower, enter the lobby, and use the elevator behind the main desk to get to the penthouse suites. Convince the guard to let you into Tenpenny's suite, then get on the balcony overlooking Capital Wasteland. There will be four doors: two will be boarded up while onedoor will be described as "Empty suite locked-key required". You can still open the door without the key and treat it as your own house, as if you destroyed Megaton. Note: You cannot open the suite from the inside. This is why you need to get into Tenpenny's suite. You can only enter or leave from the balcony. |
Finding your confiscated items in "The Pitt"After defeating the last arena opponent, check the footlocker behind the arena master woman to recollect your items. |
Hacking, Speech, and StealingIf you are going to fail when hacking a computer, pick pocketing, lock picking, or starting a dialogue with a Speech bonus, make you save the game before attempting it. If you fail, then simply reload the saved game file. |
Increasing your experienceTo quickly increase your experience, set the game's difficulty to very hard; next, hack the computer or do some lock picking. |
Locating DogmeatTo find Dogmeat, go to the scrapyard, northeast from megaton, and over the river. |
Gifts in MegatonTo get random people to give you gifts every time you return to Megaton you must own a house in Megaton and have a rating of at least Paladin. |
Full armor and energy weapon repair at Fort IndependenceTo repair your armor and energy weapons to full health, go to Fort Independence and accept the technology side quest. When you give the person Power Armor, Enclave Power Armor, or any energy-based weapon, as soon as he gets it, the item will be repaired to 100%. You have to kill him to get the items back. Note: This can only be done once, so use it wisely. |
Nuka-Cola collection in Girdershade:North of the Dunwich Building, in the southwestern part of the map, is a town called "Girdershade". There, you will find two shacks with one having the name Sierra Petrovita. Enter her shack and you will find the only Nuka-Cola collection in the game. |
Falling long distances without dying-If you find yourself falling off a bridge or cliff, simply save the game in mid-air while near the ground and reload it. You will land safely on the ground without harm |
Early detection hintWhile wandering around in the world or towns, do the following to get an early heads up on enemies, encounters, or learn who is nearby. Keep tapping [V.A.T.S.] while searching at all angles. If there is something out there, you will get the V.A.T.S. zoom in with a low score, which allows you to know what is there and thus you can figure out a plan of attack or how best to sneak around it. |
The Elder Scrolls 3: Morrowind easter eggEarly in the game, when you are turning ten, Lady Palmer will give you a sweetroll. After the robot destroys the cake, the local bully will demand your sweetroll. This is a reference to one of the questions in Morrowind during the class questionnaire and during The Elder Scrolls 4: Oblivion, where sometimes you will hear an NPC in Skingraad mention being accosted by a bully for their sweetroll. |
The Elder Scrolls 4: Oblivion easter eggThere is a certain location where you can find a building named Fort Faragut, the name of the fort where Lucien Lachance lives for the Dark Brotherhood side story in The Elder Scrolls 4: Oblivion. |
Fear Factory easter eggEnter the museum and examine the notice on the wall terminal to the far right. The text is about a virus infecting their Archetype. At the end it repeats parts of the song "Archetype" by Fear Factory: "the infection has been removed, the soul of this machine has improved". |
Extra weapons in Operation: Anchorage DLCWhen in control of your strike team, you can get weapon loadouts from a terminal. Give the weapons to the Quartermaster, and return to the terminal to get anouther loadout. Drop all the weapons and talk to the Quartermaster; he will give you the weapons back, but without ammo. Go to the ammo dispenser to restock and pick up the dropped weapons. Repeat as desired. |
Infinite mutant karmaGo to big town at night; The town will be attacked from a super mutant raiding party; slay each super mutant to acquire more karma. |