The following factors determine the score of your SeeD training:
Conduct 25 minutes left - 100 pts. 20 minutes left - 70 pts. 15 minutes left - 40 pts. 10 minutes left - 30 pts. 5 minutes left - 10 pts. Judgment (Fire Cavern; this is based on the amount of time you have left when you defeat Ifrit.) 7 seconds - 100 pts. 1 minute - 70 pts. 2 minutes - 60 pts. 5 minutes - 50 pts. 10 minutes - 40 pts. 15 + minutes - 0 pts. Attack (the number of enemies defeated at Dollet.) 75 + - 100 pts. 25-74 - 80 pts. 15-24 - 50 pts. 10-14 - 20 pts. 0-9 - 0 pts.
Spirit (amount of times you escape from other enemies and X-ATM092.) The way to avoid escaping from it after the first battle is to just run. When you reach the downward slope however, walk so its pounding will not knock you off balance, then run. On the bridge it will cut you off. Run in the other direction. It will bounce that way, so just run across the bridge and it should be avoided after that. 1 escape - 100 pts. 2 - 70 pts. 3-4 - 50 pts. 5-9 - 30 pts. 10+ - 0 pts.
Attitude This mostly has to do with talking to anyone anywhere. The exception is if it is vital to the game. If you take the cliff shortcut there is a five point deduction, you lose 10 if you fail to save the dog at the square if you go into the cafe it's a minus 20. 0 deduction points - 100 pts. 1-8 - 80 pts. 9-13 - 70 pts. 14-17 - 50 pts. 18-24 - 30 pts. 25 + - 10 pts.