Unlock Sheva Alomar's storyTo unlock Sheva Alomar's story, beat the game with Chris "Six Pockets" Redfield. |
Wesker's dash attackWhen using Wesker in Mercenaries mode, press R3 to perform a dash and press SQUARE while dashing to perform a knee attack. |
Distract MajiniIf your partner is low on health and being attacked by Majini, press both analog sticks to taunt the Majini. They will start attacking you instead of your partner. |
Mercenary mode ammunitionWhile in Mercenary mode drop your least favorite gun and all of its ammunition. All the ammunition you find in Mercenary mode will then be for the gun you are holding. |
2-player healingIf one player heals themselves while the other player stands next to them, both players will be healed. |
Easy money on "Caves"The easiest and fastest way to make money is on Chapter 4-1. Play the level under the Amateur difficulty setting and collect all the treasures--which result in about 40,000 gold. There are seven treasures in part one of the level, ten in part two, and another ten including the Soul Gem worth 10,000 gold in part 3. |
Easy gold on "Experimental Facility"On Amateur difficulty (for easier kills), continue until you get to the part where you are in the hallway with all of the Lickers on patrol. Go through it and kill all of them while picking up their Lion Hearts as you go. This is easier when you use a fully upgraded Magnum or rifle because it usually results in one to two shots to kill. When you get to the other end of the corridor, do not open the door. Instead, pause the game and go to quit, saving, and overwriting when prompted. When you reach the main menu, go to "Item Management" and sell the Lion Hearts. This usually earns you about 12,500 gold each run. Go to "Continue" and restart at the beginning. |
Easy gold and RPG on "Marshlands"-You can get free treasures worth 11,000 gold and a RPG at the start of Chapter 3-1, "Marshlands"--all without need for any use of ammunition or trouble killing zombies. Start Chapter 3-1 "Marshlands" and skip the cinematic if you do not want to waste time. Straight at the first dock, go to the vases to find a Ruby (Pear) on the mask (1,000 gold). Go straight to the center of the lake to find a Silver Chalice/Idol in the box of the hut (2,000 gold). Go northwest. There should be a half-sunken boat on your way there, with a RPG in the silver box on the deck. Go to the platform at the northwest. Along your way in, there should be a Beetle (Brown) on the fishing fence. At the platform, notice the Silver Chalice/Idol in the box of the hut. Jump down into the pool. There should be another Beetle (Brown) at left ladder up. (all totaling 4,000 gold). Go up north of map and to the end of the village. Help your partner up the left tower to collect the Silver Chalice/Idol in the box (2,000 gold). Note: Do not take the key piece in the box on the left tower; it will trigger enemies to appear. Finally, go to the southwest village with a long stream leading in, then go straight to the center platform to open the box. You should get another Silver Chalice/Idol (2,000 gold). Note: Do not head elsewhere. Go directly to the box at the center platform. If you go towards to the other huts, it will trigger the zombies to appear. Save and quit the game, then sell the treasures worth 11,000 gold in your inventory. Sell the RPG for another 1,000 gold if you don't want it. Note: Make sure not to pick up any of the puzzle (key) pieces as this will trigger the enemies to appear. You can break as many vases and pots as desired and collect ammoand gold bags, but do not pick up the key items. Do not bother to go to the east village to get the other Ruby (Pear) as you might be killed by the Crocs. If everything is done correctly, you will not encounter any enemies but get 11,000 gold worth of treasures and a free RPG. |
Staying together on "Shanty Town"In the building that contains two frag grenades, go off of the edge and bounce them off of the sign named "KENNYS". If done correctly, this will blow off the lock, eliminating the need for Sheva and yourself to be separated. |
Easy gold on "Uroboros Research Facility"At the beginning of level 5-3, go to the place where Excella talks to you at the end of level 5-2. Just beside the door you will see a safe containing a Treasure worth 3,000 gold. Quit and save, then sell it during item management. Repeat this as many times as possible until you upgrade all your weapons. |
"Egg Hunt" achievement hints-Have a friend who has all four eggs give them to you at the inventory screen. Just remove them from your active inventory and you will unlock the achievement. |
"Go Into The Light" achievement hintOn Chapter 4-1, "Caves", pick up the flash grenade from the pots at the beginning of the level. Run forward until you trigger the Bui kichwa (spider enemies), then use the flash grenade against the first swarm and it should kill them all in one hit. |
Desperate Escape: UnlockablesUnlock the following bonuses by performing the corresponding tasks: |
Unlock Lost In NightmaresComplete Chapter 3-1 to unlock Lost in Nightmares. |
Desperate EscapeComplete the game to unlock Desperate Escape. |
Completion bonuses- Complete the game on any difficulty to unlock Mercenaries Mode, Infinite Ammo option, New Game+ mode, History of Resident Evil, Sheva Alomar, Chris's Safari alternate costume, and Sheva's Clubbin alternate costume. |
Infinite AmmunitionTo unlock infinite ammunition, complete the game and upgrade all of your weapon's attributes. Then, use exchange points to buy the ability in the bonus features. |
Unlockable CostumesUnlock the following costumes by collecting the corresponding amounts of BSAA emblems: |
VZ61 machine gun locationIn the public assembly, enter the market after the gate has broken open. Go down the street and turn right just before the gas cans. There is a briefcase containing a VZ61 Machine Gun. |
Valuable gems locationsThere are seven types of gems: Pear, oval, square, brilliant, trilliant, marquise, and unique hearts. Each gem has five colors: green, yellow, blue, white, and red. Find them in the following locations: |
Unlockable Outfits (mercenaries mode)Unlock the following outfits by getting an A Rank or better in the corresponding chapters: |
BSAA emblem locationsUnlock items at the "Bonus Features" menu by shooting the thirty hidden B.S.A.A. emblems. Note: When replaying a level to find emblems, there is no need to continue to a checkpoint. The game will record it as collected as soon as it is shot: |
Devil May Cry 2 easter eggThe name for the virus in Resident Evil 5, Uroboros, is also the name of a corporation in Devil May Cry 2, another Capcom game. |
Treasure locationsFind the following treasure pieces by searching the corresponding locations: |
Getting the Heart Of AfricaTo get the Heart Of Africa treasure, you must inflict a set number of damage to Wesker during the first fight with him and Jill.Using the Infinite Magnum is the best way. You will also unlock the achievement if it is your first time. After defeating him and starting the Jill fight, the treasure will be between the two curved staircases. Also, do not forget to get the gem in the southeast corner of the room you enter in the crate, and the two in the tombstone upstairs, and the one nearby in the little pot. |
Boss on "Caves" strategyWhen you face the flying bat/insect-like creature for the second time in Chapter 4-1, there is an easy way to defeat him that still lets you get the Soul Gem. In the southwest corner of the bottom floor, there is a small pillar of stone in the middle with what looks to be a log with spikes coming out of it, as well as a rib cage hanging from it. When Sheva tells you that it is too hard to fight and you should go upstairs, if done correctly, you can just walk backwards without having to dodge around the pillar as the Boss tries to attack you. The "Dodge" button will appear, but it is not necessary. Just keep walking backwards around the pillar and attack with whatever you have when it is vulnerable, shooting the soft portion on the back of its tail. After it dies, you can collect the Soul Gem, which is worth 10,000 gold when sold. |
Hidden dialogue on "Civilian Checkpoint"Remain idle at the beginning of Chapter 1-1 before getting to any checkpoints to hear a conversation with Chris talking to Sheva about the American dream. |
Easy gold on "Storage Facility"Start Chapter 2-1 under any difficulty setting with an online friend. Note: You must have eggs to do this trick. Start your game with your partner and have whoever has the eggs drops out of the game, leaving all the eggs to the AI character. Have the other person then request all of the eggs from the AI character and complete the level, making sure that the game saves. Then, go back into the game with your partner at the same level, making sure that you have the eggs in every inventory slot. Then, drop out, leaving all the eggs to the AI. Have your partner request all the eggs, then finish the level. The eggs will multiply each time you do this and you can sell them for 2,000 gold. This is a way to receive a huge amounts of money to buy whatever you need. You can repeat this as many times as desired. |
Avoid getting trapped on "Ship Deck"To prevent Sheva from getting stuck in the cage in Chapter 6-1, when you go up the first set of stairs on the little walkway, equip a rifle with the scope enhancement (for better zoom capabilities). Look up at the crane to notice a Manjini getting ready to pull the lever to trap Sheva in the cage and setting off the ambush. Kill it the prevent the ambush. However, if you do this trick, you will not be able to access the crane area without the keycard and thus not able to move the cage to access a gold bar worth 3,000 gold across a few containers in a safe. |
Easy money on "Train Station"-In Chapter 2-2 in the mining area, after the cinematic where the masked person takes the man in the suit away, you will have an excellent opportunity for easy treasure. Immediately in the area that follows is a brilliant diamond worth 4,000 gold and smaller diamond worth 2,000 gold. While you are upstairs, next to the windows will be a locker that you can open that contains a sniper rifle in case you need it. Downstairs are two enemies that you should get rid of to make things simple. Then from upstairs, you can pick off the half-dozen or so enemies that are waiting for you outside with the sniper rifle. After taking care of all or most of them, run out. To your left behind all the equipment is a small red ladder. Climb it and to side farthest from you will be a chest. Inside will be the big brilliant diamond. Go back and walk past the truck with the turret, then look up towards the end of the first long red ladder. You will see a shining spot. Shoot it and the smaller diamond will drop for you to pick up. In about five minutes or less you will make an easy 6,000 gold. Quit the game and choose "Yes" when prompted. This will save your equipment and treasures. Reload, continue the game, and repeat the process. You will soon gather enough money to upgrade your weapons. To make even more money, only equip the new sniper and keep picking it up or giving it to Sheva. Also keep selling it to get extra money. |
Easy ammunition on "Uroboros Research Facility"In Chapter 5-2, "Uroboros Research Facility", after the conveyor belt area and starting a new checkpoint, you reach a point where you drop down. There are a few crates with flame rounds, rifle rounds, handgun ammo, and an incendiary grenade. Collect everything, then save the game and quit. When you start again, remove the collected items from the item management screen and collect them all again. You can get 300 handgun bullets in a matter of ten minutes. |
Final Uroboros Boss strategyTo make things easier against the last Uruboros boss, completely upgrade the Lightning Hawk and purchase unlimited ammunition for it (15,000 points). |
Q-1 strategyWhile facing the Q-1, get the grenade launcher with acid rounds and shoot it in his mouth. Throw something in his mouth. Repeat this and it will be defeated in about five minutes. |
U-8 strategyWhen you start the U-8 fight, you will need a rocket launcher. Aim at the U-8's mouth and blast it to kill it in less than three seconds. |
Uroboros strategyAfter completing the game and obtaining the unlimited rocket launcher, you will be able to kill all forms of Uroboros with ease. |
Wesker strategies-To safely defeat Wesker in his first form quickly, run to all the levers around the map to turn the lights off. Don't go up the ladders because there are no levers up there. Don't try attacking him until you have turned off all the lights, otherwise you will not be able to hit him. After all the lights have been turned off, take the rocket launcher in the display case after breaking it open. Run to a dark corner far away from him. Wesker will look around while trying to find you. When this happens, take the opportunity to shoot a rocket at him. As soon as you shoot it, he will grab it. Run up to him (or shoot the rocket in his hands), stun him, and initiate a button context. If you need more ammo, send Sheva to fetch it or get it by climbing to the area above the ladders. The second form is nothing but a button context scene battle, and there is no specific strategy needed. In his final form, start by running to the high ground. Then, when in the circular area, shoot the orange "heart" that alternates from his chest to his back while avoiding his attacks. After he takes a certain amount of damage, he will go after Sheva. At this point, run down the ramp from the circular area you were just in a nd make a left to arrive at a large boulder. Instead of interacting with the boulder just yet, shoot Wesker from afar while Sheva hangs in the balance. Once she lifts herself up, start to move the boulder using the button contexts. Make your way back to the high ground and repeat the orange heart strategy until he is defeated. |
"S" ranks in Campaign modeUse the RPG with unlimited ammo enabled, then just rush through the level. Kill every enemy you encounter. Since you are using the RPG, enemies are killed easily from direct hits and splash damage. Your kill count will be high and clear time will be low. This is especially useful when trying to unlock the final figure of Wesker for the "They're ACTION Figures!" achievement. |
Avoiding damage hintPicking up an item allows you to avoid an attack. This works great when surrounded by enemies. Stand above an item on the floor while shooting and, if you miss someone who gets too close to you, just pick up the item. Your character will duck the attack and the enemy will be open for a counter-attack. Kill him, stand over the item that he drops, and continue. |
Faster reloads in "Mercenaries mode"-Simply display the inventory screen and combine ammo manually with your weapon. This causes weapons like shotguns to reload quicker than the normal method. You can also use this trick while climbing ladders or jumping. |
Easy quick game hintUse the following hint to get a combined clear time for the entire game of under five hours (which is necessary to unlock unlimited RPG ammunition). Play under the Amateur difficulty setting and just run passed all enemies. Only kill story-driven enemies (ones that hold key cards or those that must be defeated to advance the game) while avoiding any crates, barrels, or treasures. Try this with a friend instead of the CPU to get by faster. Note: You do not need to purchase the infinite ammo in "Bonus Features" as you would do for normal guns. |
Buying ammunition hintIf you have plenty of money and have unlocked a certain gun, you can buy that gun and sell it for a very reduced price. However, when you sell the gun, any ammunition inside it when being sold is transferred to your inventory, allowing you to "buy" ammo, albeit at a very high price Note: Buy the lowest cost type of gun because the ammo is universal. For example, it does not matter which pistol to buy, as long as you are trying to get pistol ammo. |
Conserving ammunition hintUse a weak weapon, such as a pistol, to shoot a Majini in the shin. If it bends over holding its knee, run up to it until you see the command "Neck Breaker". Note: With Sheva the command will be "Throat Slit". As soon as you see this command, press SQUARE to result in an instant kill with one shot of the pistol. You can do this with multiple characters in Mercenaries mode for a one hit kill. |
Unlocking Pro difficulty earlierAn Xbox Live Gold account is required. Choose "Join Game" and leave all the options to "None Specified". Afterward, find a game set to "Pro". If you cannot find one, refresh the list or wait a while before checking again. When you are done, Pro mode should be unlocked for you without having to first completing the game under the Veteran difficulty setting. Note: It is recommended that you first complete the game so you have the "Infinite Ammo" option available. Having the following is recommended: Infinite Ammo Rocket Launcher, Infinite Ammo L. Hawk Magnum, Infinite Ammo Hydra Shotgun, Bulletproof Vest, Melee Vest, and a lot of First Aid Sprays. |
Mercenaries mode ranksEarn the following ranks and listed number of Exchange Points by scoring the corresponding number of points in Mercenary mode: |
"Bad Blood" achievement hintThis achievement is unlocked by inflicting a certain amount of damage towards Wesker before the seven minute deadline during your first encounter in the Monarch Room. The easiest method is to use an RPG. Just as the fight starts, run to a blue metal door on the right of the map. Check the door and it will say that it is locked. After checking out the door, a cinematic will begin where Wesker kicks Chris through the door. Right after this cinematic, run to the left up the stairs and then to the end of the corridor. Go up against the wall and lean out with your RPG in hand. Just when Wesker comes up the stairs, shoot a rocket at him. He will catch it, then struggle for a couple seconds. Shoot another rocket as soon as you can when you see this happening. Both will explode in his face. He will then run directly up to you, but not attack. Instead, he will spin and twirl away, defeated. Do not forget to pick up the Heart of Africa treasure (worth 10,000 gold) during your fight with Jill--it is located between two staircases in the main room. |
"Bull's-Eye" and "Crowd Control" achievements hintAfter unlocking and purchasing Chris' chain-gun (fully upgrade the VZ61) and Sheva's bow (fully upgrade the S75), play the first level and get through your first encounter with the Majini. After jumping out the window, you will come to a back alley where you are ambushed by a group of Majini. Kill all the Majini to unlock the trophies and pick up the Topaz (Marquise) worth 3,000 gold. |
"Egg On Your Face" achievement hintOnce you acquired a rotten egg, go to either Chapter 1-1 or 1-2 and play under the Amateur difficulty setting to ensure a one hit kill. Equip the egg and headshot any Majini. If you miss, quit the game but do not save. By doing this, you will still have the egg. |
"Heart Stopper" achievement hintOn Chapter 5-1, reach the part where you face two Lickers. Kill one of them and shoot the survivor with a shotgun (unlimited ammunition recommended) or the Handcannon until it is on its back. Run up to it and stab it. Note: This is easier in Professional mode. |
"Masters Of Removing" achievement hintA friend and plenty of flash grenades are required. The rocket launcher is also recommended because Jill moves around a lot. When the fight starts, Jill will jump down from the balcony. Just as she lands, hit the ground near her with a flash grenade. Don't hit Jill directly because a flash grenade can kill her. She will be temporarily blinded, allowing your teammate to restrain her from behind. Run up to Jill and shoot the control device, but do not attempt to pull it off just yet. Depending on the difficulty setting, do this four to six times, then attempt to pull the device off. Use a high powered single shot gun when shooting the control device like the PSG-1 or any Magnum, as it will help speed up the process. |
"Who Do You Trust?" achievement hintAfter unlocking infinite ammunition with the RPG, go to any level. Run up to any wall and shoot at it close-blank range with the RPG to bring you into "dying status". Sheva will try to revive you. Tap CIRCLE just when she does and Chris will say something like "Thanks" or "Thanks for the help". Continue to do this to thank Sheva and you will unlock the achievement in around five minutes, as opposed to having to play through the entire game. |
Money glitches-Two players on Xbox Live, and potentially system link, are required. Go to Chapter 5-3 and begin the fight with Wesker. On the way there are two or three Reapers, a necklace, and some Lickers-- all of which result in about 15,000 to 20,000 gold. Once in the fight with Wesker, have him throw a player through the door, then run up stairs and have both players shove the casket lid off to get another gem. The player that will receive the gold must not host the game or else the host will only receive some money. Defeat Wesker within his seven minutes (Magnums recommended) and he will drop the Heart of Africa, which is worth 10,000 gold alone. Once he drops it, you can pick it up during the fight with Jill. After picking it up, have the second player leave the game and save their current equipment. Then, have the second player rejoin and the host restart from the last checkpoint. The checkpoint will be the start of Jill's fight, meaning that one can pick the gem up again. Repeat this as many times as desired. |
Lost In Nightmares: UnlockablesUnlock the following bonuses by performing the corresponding tasks: |
Money/Ammo 2-player duplication glitchThis cheat requires 2 players. Go to Chapter 2-2. Exchange any ammo/healing powers with another player. Exit the game. The player who received the items should save their game, and the player who gave their items should not save. When you return both players will have the items. |
Unlockable WeaponsFully upgrade the following weapons to unlock the corresponding weapons for purchase at the shop: |
Unlockable Versus CharactersThe following characters can be purchased at the "Bonus Features" menu for the corresponding amounts of exchange points: |
VZ61 machine gun on "Public Assembly"You can enter the market after the gate has broken open. Go all the way down the street until you come across big red doors and gas cans next to them. Turn right just before the gas cans to find a brief case you can open with a VZ61 Machine gun in it. If you look closely, the gun looks similar to the "Scorpion" sub machine gun from Call Of Duty 4. This gun will make this level go by much faster. |
Skip locked gate on "Storage Facility"You will go up a building before facing the chainsaw enemy at the end of Chapter 2-1. At the top you usually have to split up and Sheva has to go to the other side of the locked door down below. To skip this requirement, grab the grenade from the first balcony up the stairs in the building with the locked door. Go to the very first balcony of the building and move directly across from the "Animal Health" sign. Throw the grenade at the sign, aiming slightly lower than needed. You need to bounce the grenade off the sign to have it land next to the locked door (which is below it). If done correctly, this will destroy the lock, allowing you to simply go downstairs and exit through the now open door. Note: If you have the Gatling gun, just push it through the door and it will shoot off the lock from the other side. |
Hidden Majini on "Train Station"During the third part of the level, find the green portable toilet past the truck with a Gatling gun. Knock on it to find a hidden Majini. |
Lickers strategyThe Lickers are far tougher than in previous Resident Evil games. However, they have a weakness-- a "heart" hanging down from their chest. The best way to target this is to use a rifle (for example, the PSG-1). Try to aim at the darker red bulge. If you cannot get a clear shot at it, score a head shot to make them recoil, making the chest more vulnerable and easier to shoot. With the PSG-1, this will allow for a two shot kill, or even a one shot kill if you can hit the heart with the first shot. Hand grenades also work very well. They will completely disappear when hit with a grenade. This is very useful in Chapter 5-3 when you have to face a large number of them. |
Getting better ammo in "Mercenaries mode"The ammo that drops is dependent on the type of weapons you have. Drop weapons that you will not use to increase the chance of getting ammo that is more useful. |
Easy money hints-In any chapter, collect as much gold, items, and treasures as possible. Then, pause the game and quit. Save the game when prompted. Restart the chapter to find that the gold and other items are still in your inventory. Sell any of the items at the "Shop" menu that appears before the start of the chapter. |
"The Works" achievement hintIf playing in Single Player mode, make sure that Sheva has no weapons. By doing this, she will not shoot when you do not want her to. You will also need a flash grenade. If you do not have one, go to Chapter 4-1 and get it at the beginning. Quit the level and save your equipment, then go to Chapter 6-1, "Ship Deck". Eliminate all the enemies that are triggered when you drop down. Continue past the tower and drop down near the containers. Go to the stairs to the right, which will trigger a couple Adjule (dogs). Kill them quickly since there are two Majini with melee batons coming down the stairs. Once these enemies are gone, continue forward until you hear a Big Man Majini yell at you. Quickly pull back so you do not trigger any other enemies, then lure the big Man Majini to where you just fought the Adjule. Use your flash grenade to stun him, then run up to him and use the contextual action to do a melee attack. Sheva will do another attack, which you will follow up immediately with another contextual action attack. This will dispose of the Big Man Majini and grant you the achievement. |
Sheva shortcut during Wesker's final formNote: This only works in Split-screen or Co-op mode. In the last level where you encounter Wesker's final form, there is a brief moment where Chris and Sheva are separated. Chris will need to push a boulder to reunite them. Sheva will also have to jump over a gap, but she will start to hang from the edge at the other side. This is occasionally hard because the player controlling Sheva will have to tap buttons rapidly to get up. Wesker will first follow Chris, but after taking some damage he will change his mind and attack Sheva instead. When this happens, a short cinematic begins where Wesker jumps to Sheva. If you can time your attacks so that Sheva jumps exactly when Chris damages Wesker so that the cinematic is displayed, Sheva will instantly warp to the other side without having to endure the button pressing sequence. |
AchievementsACHIEVEMENT - HOW TO UNLOCK |