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Fleet management:
Always keep at least one Fleet open for new ships at the Home Port. Individual warships cannot be sent off to join a Fleet alone, and without an open "slot", they remain in the Shipyard, not in the war.
Intelligence Operatives:
Try to keep an active "Intelligence Operative" in each enemy Home Port. You will at least know what they are building, what they are holding onto in their Shipyards, and how they stand on the Investment Scale for New Weapons.
More room for weapons and armor:
Reducing "Speed" by even 2 knots on a modified warship design yields a lot of room to add more powerful weapons and/or armor. This is especially true for CA's and CL's. By stepping them down to 30 knots and reducing "Scout Planes" to 2 creates additional capacity for armament with very little loss of battle performance, but a far deadlier ship in combat.
Prevent night attacks:
If you do not like the enemy attacking at night, continue to return to the title screen from the options menu. Eventually, the enemy will attack in daylight.
Winning as the Americans:
When playing as the Americans you will need the following to defeat other fleets: fifteen battleships and only a few aircraft carriers. Also, only attack at night.
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