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Prequel bonuses: You will receive a code to unlock the following items after you complete Bionic Commando: Rearmed and the corresponding tasks:
Prototype Weapon - In Bionic Commando: Rearmed, find the floating FSA icon in Area A located behind an electrical barrier you must go back to after removing.
Purple Matrix - In Bionic Commando: Rearmed, go to Area 0. After collecting all 12 Yashichis, enter the Yashichi door and collect the "Purple Matrix" inside.
Retro Costume - Download Bionic Commando: Rearmed.
Unlock Retro costume: To unlock the Retro costume, beat the game.
Upgrades: Unlock the following upgrades by performing the corresponding tasks:
Ammunition Upgrade 1 - Kill a grunt with a grenade. Ammunition Upgrade 2 - Kill an enemy with a death from above. Faster Reload 1 - Defeat a Biomech to increase reload rate of the Yelena. Faster Reload 2 - Kill 15 grunts in the air using the kite ability to increase the reload rate of the Yelena. Firestorm - Kill three Grunts with a bulldog shot to increase the blast radius for the bulldog. Hip Shot - Kill 10 frunts to increase shot accuracy for tungsten. Hollow Point - Destroy a Polycraft to increase tungsten damage. In Your Face - Kill two grunts with a single hiker shot to increase the rate of fire on the hiker. Light Armor - Kill a grunt in hand-to-hand combat to increase how much damage you can take. No Clipping - Defeat the Mohole to increase ammo capacity for the SJMG. Precision - Shoot an enemy while zoomed in with the pistol to decreases the bullet spread while zoomed-in with the tungsten. Red Matrix - Defeat the mohole to allow red matrix doors to be opened. Reloaded - Kill two grunts with the bulldog while swinging to decrease the bulldog reload time. Six Shooter - Destroy the buraq. The tarantula can lock on to six targets at the same time. Sledgehammer - Kill three grunts with the hiker while swinging to increase hiker damage. Super Charges - Kill a grunt with a whip spin attack to increase tungsten damage. The Bullet Hoser - Kill three biomechs in hand-to-hand combat to increase the rate of fire for the SJMG. White Matrix - Defeat the Constructor to enable opening of White Matrix doors.
Challenges: Complete the following challenges by performing the corresponding tasks:
Arm and Wire Action: Leap Up! - Perform a leap up. Arm and Wire Action: First Swing - Perform a swing. Arm and Wire Action: Hand-To-Hand - Kill a grunt in hand-to-hand combat. Arm and Wire Action: Kick In The Back - Perform two zip kicks. Arm and Wire Action: Reel In - Reel in three times. Arm and Wire Action: Speed Swinger - Perform five speed swings in a row. Arm and Wire Action: Swinger - Perform three consecutive swings in a row. Arm and Wire Action: Train Block - Pull down the vehicle that is blocking your path. Arm and Wire Action: Train Wreck - Pull down three train cars. Enemy Combat: Blood Trial - Kill 10 grunts. Enemy Combat: Headshot Bonanza - Kill 50 grunts with a headshot. Enemy Combat: Nemesis - Kill 350 grunts. Enemy Combat: Slayer - Kill 25 grunts. Weapon Usage: Close up - Shoot an enemy while zoomed in. Weapon Usage: Kaboom - Kill a grunt using a grenade. Weapon Usage: Two Hit Wonder - Kill two guards with a one hiker shot.
Hidden message: After completing the game and after the credits, a screen will with red morse code will appear. It translates to "CONSENT. IMPLEMENTATION OF PHASE TWO PREPARED. ACTIVATE PROJECT ALBATROSS.".
Trophies:
Bronze trophies Air to Surface - Complete "air to surface" challenge. Barrage - Complete "barrage" challenge. Biomech Sweeper - Complete "biomech sweeper" challenge. Blood Trial - Complete "blood trial" challenge. Can you dig it? - Complete "can you dig it?" challenge. Close Up - Complete "close up" challenge. Come Out and Play - Complete "come out and play" challenge. Cracker - Complete "cracker" challenge. Crowd Control - Complete "crowd control" challenge. Down To Earth - Complete "down to earth" challenge. Drive-by - Complete "drive-by" challenge. Explosive Delivery - Complete "explosive delivery" challenge. Fair Fight! - Complete "fair fight!" challenge. Feel the Beat, Y'all! - Complete "feel the beat, y'all!" challenge. Headshot Bonanza - Complete "headshot bonanza" challenge. Incoming! - Complete "incoming!" challenge. Jabber Man - Complete "jabber man" challenge. Kaboom - Complete "kaboom" challenge. Kick In The Back - Complete "kick in the back" challenge. Leap Up! - Complete "leap up!" challenge. Let the Dog Out - Complete "let the dog out" challenge. Man Locked Up - Complete "man locked up" challenge. Nemesis - Complete "nemesis" challenge. Out of the Bush - Complete "out of the bush" challenge. Poly Cruncher - Complete "poly cruncher" challenge. Pull! - Complete "pull!" challenge. Receiving End - Complete "receiving end" challenge. Rocket Man - Complete "rocket man" challenge. Shellshock - Complete "shellshock" challenge. Shoot 'Em Up! - Complete "shoot 'em up!" challenge. Slayer - Complete "slayer" challenge. Spence is in the Air - Complete "spence is in the air" challenge. Stroke of Luck - Complete "stroke of luck" challenge. Swinger - Complete "swinger" challenge. The Pinball Effect - Complete "the pinball effect" challenge. The River - Complete "the river" challenge. Torn Into Pieces - Complete "torn into pieces" challenge. Train Wreck - Complete "train wreck" challenge. Two Hit Wonder - Complete "two hit wonder" challenge. Whip 'Em Good - Complete "whip 'em good" challenge. Whoo-paah! - Complete "whoo-paah!" challenge. Worthy Foe - Complete "worthy foe" challenge.
Silver trophies I got Hard - Finish the game in hard mode. The Collector - Find all collectibles in the game. The Pitcher - Complete "the pitcher" challenge.
Gold trophies Bionically Challenged - Complete all challenges in the game. End Game - Complete the final mission. I went Commando - Finish the game in commando mode.
Platinum trophy Go-Go Bionic! - Collect all other trophies.
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